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4DGS-Fixer: Generative Sparse-View 4D Gaussian Splatting with Iterative Refinement Guided by Video Diffusion Priors
This paper addresses the challenges of dynamic scene synthesis from sparse-view videos. Existing methods employ geometric priors, adaptive optimization, or density-control strategies to improve 4D Gaussian modeling under sparse observations. However, they cannot fundamentally resolve the ill-posed problem caused by insufficient observations and missing scene information. Moreover, sparse-view 4D Gaussian Splatting (4DGS) often suffers from poor geometric initialization: with only a few input views, COLMAP typically reconstructs sparse and incomplete point clouds, leaving large scene regions wi
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Evidence & attribution
- arXiv · AI, language, vision and robotics · 2026-09-18T00:37:53.000Z
First collected: 2026-09-23T14:01:59.594Z. This is not the publication date.