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HairCS: Reconstructing Strand-Based Hair from Hair Cards

arXiv · AI, language, vision and robotics · article · Sep 15, 2026 · UTC

We present an automated pipeline that converts hair-card models into high-quality strand-based hairstyles. Given a collection of textured triangular or quad strips as input, our method produces a strand-based representation that preserves the original hairstyle while enriching it with fine-scale geometric detail and adhering to standard production requirements: strands originate from the scalp, roots are uniformly distributed, and the hair volume is plausibly filled. The resulting assets are directly compatible with strand-based rendering, physics-based simulation, and common grooming modifier

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First collected: 2026-09-20T09:01:24.920Z. This is not the publication date.