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Task-Adaptive Rubrics for GUI Reward Modeling

arXiv · AI, language, vision and robotics · article · Aug 25, 2026 · UTC

Recent studies on GUI agents have increasingly focused on outcome reward modeling, which assigns outcome rewards by judging whether an executed trajectory satisfies the success criteria implied by the user instruction. Existing GUI reward verifiers, however, often under-specify how these criteria should be constructed for each task instance. Whether using generic rubric structures or implicit model reasoning, their judging criteria are not sufficiently task-adaptive: they can transfer checks across tasks, overlook concrete constraints in the current instruction, or become overly strict by enfo

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Evidence & attribution

First collected: 2026-09-21T10:02:02.728Z. This is not the publication date.