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GameASG-Bench: Benchmarking Autonomous Software Generation for Game Development

arXiv · AI, language, vision and robotics · article · Sep 18, 2026 · UTC

Autonomous software generation (ASG) aims to turn human requirements into executable applications, but delivering these applications does not necessarily establish that their interacting components satisfy the specified behavioral requirements. We introduce GameASG-Bench, a benchmark that makes behavioral testability part of the generation task for game development. Our design declares an evaluation interface specification before generation, fixing legal starting scenarios, player-level actions, stable snapshots, rejection behavior, and invariants while leaving private implementations open. Co

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Evidence & attribution

First collected: 2026-09-23T14:01:59.594Z. This is not the publication date.