SOURCE-LINKED INTELLIGENCE
Memory-efficient GPU pipelines for real-time non-line-of-sight reconstruction
Non-line-of-sight (NLOS) imaging reconstructs scenes hidden around a corner from indirect light recorded by a single-photon avalanche diode (SPAD). A single reconstruction is a large inverse problem: billions of photon timestamps must be binned, moved through memory, transformed and inverted. As SPAD arrays raise acquisition throughput, reconstruction becomes the limiting stage. We rebuild the GPU execution of two established wave-based algorithms, f-k migration and phasor-fields, for both streaming and offline processing. On the phasor-fields side we assemble the ring-and-radius kernels of pr
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Evidence & attribution
- arXiv · AI, language, vision and robotics · 2026-08-28T10:51:37.000Z
First collected: 2026-09-21T08:21:55.975Z. This is not the publication date.