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Cube-Splat: High-Fidelity 360° Gaussian Splatting SLAM via Cubemap Factorization and Adjoint-Consistent Optimization
Recent progress in 3D Gaussian Splatting (3DGS) has enabled dense visual SLAM with pinhole cameras, yet most pipelines are not designed for panoramic imagery. We present Cube-Splat, the first panoramic GS-SLAM framework that factorizes each 360° frame into a cubemap of four fixed-orientation virtual pinhole views sharing a single optical center. By designating the front face as the primary pose state, we accumulate gradients from all faces via an adjoint mapping, thereby enabling multi-face observations to coherently update a single state while strictly preserving cross-view geometric consiste
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Evidence & attribution
- arXiv · AI, language, vision and robotics · 2026-09-18T06:01:25.000Z
First collected: 2026-09-23T14:01:59.594Z. This is not the publication date.