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UltraTex: Unleashing 2K Multi-View Diffusion for 3D Texturing

arXiv · AI, language, vision and robotics · article · Sep 19, 2026 · UTC

High-quality texture generation is essential for creating realistic and production-ready 3D assets. Recent multi-view diffusion methods have shown promising results for image-guided 3D texturing, but they are typically constrained to low operating resolutions such as 512 or 768, making it difficult to preserve high-frequency details from high-resolution reference images. Scaling this paradigm to 2048 resolution is computationally prohibitive, as the unified multi-view sequence exceeds 212K tokens and incurs excessive memory and latency. In this paper, we present UltraTex, an efficient end-to-e

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First collected: 2026-09-23T10:01:48.231Z. This is not the publication date.