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Modeling What Changes: Sparse, Residual World Models for Object-Centric Manipulation
Monolithic world models predict the entire next state at every step, spending capacity re-predicting the static majority of a scene and injecting error into it. We ask whether explicitly modeling change (a per-object change gate plus a residual delta head that perturbs only the objects the gate flags) is a more effective and interpretable bias for physical prediction and control. On a MuJoCo tabletop pushing benchmark scaling from 3 to 8 objects, the sparse/residual model predicts next-state poses 2.5 to 4.6 times more accurately than a dense multilayer perceptron at 8.6 to 11.1 times fewer pa
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Evidence & attribution
- arXiv · AI, language, vision and robotics · 2026-09-02T03:20:09.000Z
First collected: 2026-09-21T05:51:54.566Z. This is not the publication date.