SOURCE-LINKED INTELLIGENCE
Seeing What the Vehicle Sees: Video-Augmented Virtual Reality for Physical Autonomous Vehicles
Autonomous vehicles are expected to improve road safety and efficiency, but passengers often remain uncertain about what the vehicle perceives and why it acts as it does. Virtual reality (VR) offers a safe and repeatable medium for presenting this information, yet most passenger-facing VR studies rely on fully simulated vehicles or pre-scripted scenarios, so the motion and perception shown to the user do not originate from a physically operating autonomous system. This paper presents a video-augmented VR framework that couples a physical ROS 2 autonomous robot vehicle to a Unity 6 application
Read original source ↗ Open in workspace
- recordType
- paper
- region
- Global
Evidence & attribution
- arXiv · AI, language, vision and robotics · 2026-08-31T16:30:42.000Z
First collected: 2026-09-21T06:41:57.136Z. This is not the publication date.