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KISS-GS: 3D Gaussian Splatting Compression Kept Simple

arXiv · AI, language, vision and robotics · article · Aug 27, 2026 · UTC

Scene reconstruction with 3D Gaussian Splatting (3DGS) has become common, however deployment remains painful as the uncompressed file sizes can be massive. Current 3DGS compression systems combine multiple strategies for file size reduction, which can obscure where gains come from and limit component reuse across training pipelines. To make the gains more transparent, we propose KISS-GS, a modular compression pipeline named after the principle of keeping things simple, designed to decouple compression entirely from training. Given a 3DGS scene reconstructed with vanilla 3DGS, we are able to re

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First collected: 2026-09-21T08:51:59.673Z. This is not the publication date.