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A Scene Language Model for Open-Vocabulary Scene Mapping

arXiv · AI, language, vision and robotics · article · Sep 18, 2026 · UTC

Open-vocabulary 3D scene mapping aims to build a persistent representation of the objects in an environment. Existing systems typically rely on engineered mapping pipelines to associate observations, merge information across views, and maintain a consistent scene representation over time. Many additionally store feature-rich object representations, such as embeddings or image crops, increasing the size and complexity of the persistent memory. We introduce SceneLM, a Scene-Language Model that directly maintains a textual scene map. The full scene is represented as a structured text list of obje

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Evidence & attribution

First collected: 2026-09-23T14:01:59.594Z. This is not the publication date.