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PhysMAS: Physics-Grounded Multi-Agent Synthesis of Compositional 4D Gaussians

arXiv · AI, language, vision and robotics · article · Sep 7, 2026 · UTC

Efficient, fully automatic, and physically plausible 4D Gaussian synthesis is an important goal for dynamic scene generation. Recent physics-based methods couple 3D Gaussians with the Material Point Method (MPM) to generate physically driven motion, but extending this paradigm to heterogeneous multi-part objects and interacting multi-object scenes remains challenging. Object-level physical assignment collapses distinct parts into a single material state, while one-shot predictions from large language models, vision-language models, or agents neither reliably bind different materials to identif

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First collected: 2026-09-20T20:52:10.320Z. This is not the publication date.