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φ-RIE: From Photorealistic Reconstruction to Interactive Environments

arXiv · AI, language, vision and robotics · article · Sep 22, 2026 · UTC

3D Gaussian Splatting (3DGS) can reconstruct a captured scene photorealistically, but the resulting representation does not by itself support physical interaction. Robot simulation instead requires object-level change, \textit{i.e.}, objects must move independently, make contact, and reveal previously occluded surroundings. This gap arises because object appearance may remain entangled with the background, while hidden object geometry and occluded background content may be unobserved. To address this challenge, we present φ-RIE, a Gaussian-native pipeline that converts selected objects into mo

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First collected: 2026-09-23T04:11:12.117Z. This is not the publication date.